Ubisoft

Splinter Cell Double Agent

Tim will fight your Xbox

Thursday 30 November 2006 :: by FibiiSonic Admin

In the summer of 2006, Rideout’s talents were called upon by award-winning composer Michael McCann (Splinter Cell Double Agent, It’s All Gone Pete Tong, ReGenesis) to arrange the fight scene tracks for the Ubisoft hit videogame “Splinter Cell : Double Agent.”
... and there are only good things to be said about the game’s new soundtrack, which is perfectly fitting superspy-sounding stuff that gets louder and tenser when Fisher gets up close to an enemy. - Gamespot on Michael McCann’s score

Mashing Up Michael McCann’s Critically Acclaimed Game Soundtrack

Tim was handed the multitracks for the fight scenes on the Xbox and PC versions. His job was to augment and arrange Mike’s already stellar better-than-Tobin tracks tracks. Mission accomplished? Apparently - Splinter Cell: Double Agent and its music have consistently received rave reviews from gamers and industry pundits alike. McCann’s score was nominated for Best Original Score by the Academy of Interactive Arts and Sciences and Won IGN’s “Best Original Score” for 2006.

As McCann would say, “Sweeeet!” And how sweet it is during Mike’s interview on Music4games.com. here’s what he had this to say about Tim’s involvement:

“I also brought in a great talent, Tim Rideout to assist in the Fight arrangements. I had developed these huge fights that weren’t very dynamic. In fact they were these huge walls of sound. In the later stages of the project Romain and I asked Tim to bring some space to them, and to help highlight some of the cooler and interesting elements that were getting lost. He did a fantastic job, and this actually inspired me to create new material, and bring more orchestral and melodic elements to some of the Fights.”

- Read Mike’s Interview on music4games.com
- See a video review of the game
- Download MP3s of the original soundtrack from Mike McCann’s websiteVisit Michael McCann’s website

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